15 May 2010
We had the first round of 'Ard Boyz today. Gary was MIA so I ran the whole thing myself, even tho I was miserable thanks to 4 hours of sleep - thx working till midnight - and had to set up all the tables for it by myself. I had 4 major rule clarifications to issue, about BA Land Raiders using Descent of Angels when deepstriking (they cant), characters being involved in melee (base contact only and first to move in plz), what happens to Zogwort using 'Ere We Go and mishaps (back into reserves) and and mycetic spore pods being tank shocked (they move out of the way). I think I did pretty good seeing as the INAT FAQ agrees with me. Its a good tune up for Capitol Punishment!